An audio delay is an audio processor which records an input signal, and plays it back after a certain amount of time, creating an echo effect.
Unlike digital delays, tape delays are using an analog tape to record and repeat the input signal.
The use of tapes gives a very pleasing sonic character, bringing further tape coloration to the signal upon each regeneration.
Input volumeAdjusts the volume of the input signal fed into the tape and reverb.
Delay TypeDetermines how the input signal is processed by the echo chamber. It can either be Stereo, Ping-Pong or Mid/Side.
Mode SelectorSwitches between the different playback heads and reverb combinations.
Repeat RateControls the speed of the echo tape mechanism.
Each channel speed can be adjusted independently or linked and synced to the DAW tempo.
StereoRate Offset induces a timing offset between the two channels, while Stereo Width accentuates/alleviates the stereo width of the signal sides.
IntensityGenerally called feedback, it controls the echoes regeneration amount, going from a single repeat to self oscillation on the highest values.
Echo & Reverb AmountControls the volume of the processed Delay and Reverb outputs.
Bass & TrebleAttenuates or accentuates the high (treble) and low (bass) frequencies of the delay output.
(No effect on the reverb signal)
Dry / WetSets the ratio of processed (wet) to unprocessed (dry) sound output from the plug-in.
Input EqualizerLets you shape the input signal before being processed in the echo chamber and spring reverb tank, with the help of a non-resonant high-pass and low-pass filter, plus a mid-range parametric equalizer.
Motor ControlsMotor Inertia sets the torque power of the motor when the repeat rate changes, while Flutter controls the speed stability. Noise adds some random noise modeled from the original instrument.
LFOThe Low Frequency Oscillator lets you modulate the Delay Tape-201 parameters with a various panel of waveforms, a syncable rate and an assignable destination.
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